UE4 - Creating a Showreel pt.2
So I thought this would only take a few hours! Build a little house, maybe add a garden, then throw in some choice foley/SFX/ambiences and music, job done...
Turns out building a game level is more difficult than it looks. Which brings me to a really important point. The main reason I want to undertake this is so I can understand on some rudimentary level, what goes into a game. I have worked in parallel to game folk, looking over their shoulders from time to time, but not really paying much attention to what they are actually doing. This is a great opportunity to increase my understanding of developing and iterating some basic design and flow concepts.
Not too mention playing games, who doesn't love that? I was always awed by the scope, but open world games like Skyrim, and my current favourite, Battlefield1 just blow my mind even more now that I am building my own little level.
I have posted some screenshots below of my current effort. It doesn't look like much but there is probably 8-10 hours work in these images. I could've probably thrown it together a bit quicker, but when it comes to learning new programs I am overly keen to get my hands dirty, so make many errors. I then find myself chasing my tail looking through tutorials about why 'this' or 'that' didn't work like I thought and in that process, I usually learn something that would've made my learning curve less steep a few hours previous. However, I ain't making the next AAA blockbuster here, just giving myself a platform to put some sounds in.
So what's next? Well, the landscape needs serious work, it suffered from 'me-going-at-the-textures-without-any-regard-for-what-looks-ok' syndrome. Still need to add textures and some architectural flourishes to the interior so it doesn't look like a complete newbie effort, and then add some furniture and blueprint (coding stuff so it does things) functionality to doors and light switches and so forth. So I am still some distance from actually implementing any sound... It will come. In the meantime, I am having a blast doing this 'Minecraft for adults' thing.